The book Nudge by Richard H. Thaler, "is about choices—how we make them and how we can make better ones. Drawing on decades of research in the fields of behavioral science and economics... [the authors] show us how sensible “choice architecture” can successfully nudge people toward the best decisions." In the spirit of Nudge, this week's roundup features some ways to impact how work gets done in your office. Think of these ideas as "nudges" to enhance productivity.
1) Even Good Employees Hoard Great Ideas from Harvard Business Review
"One of the most heated debates involving innovation revolves around how to best incentivize people to develop and implement new ideas. Research on this issue offers a wide range of conclusions. For example, one recent research report suggested that offering financial incentives only raised the number of mediocre ideas and had little impact on breakthrough innovation. On the other hand, an MIT study concluded that group incentives and long-term rewards do have a positive impact on innovation. And still another survey of 20 companies from different industries found that 90% of the respondents thought that incentivizing and rewarding innovation was 'something we should be doing better."
2) Are the latest workplace productivity trends sustainable? from AZ Central
"While many employers are concerned about the skills gap in this country, there's another gap growing in today's workplace: a performance gap. According to a 2013 workplace survey, workplace performance has gone down 6 percent since 2008, due largely to a decrease in employee focus. Perhaps that's why some employers are taking unconventional measures to increase workplace productivity and re-engage their teams. But are they sustainable? Take a look at some of the more unusual workplace productivity trends that have emerged over the past few years."
3) Why Your Office Needs a Maker Day from Fast Company
"On Tuesdays, Moveline has a no-meeting policy. The 9 members of the online moving service's product team dedicate the entire day to creating. The only obligation is the obligation to concentrate on projects. Tuesdays are "Maker Days." "Maker Day is a day where the goal is for people to be productive with a big problem they are trying to solve," Moveline co-founder and Chief Product Officer Kelly Eidson explained to Fast Company. "People in the [product] team can work wherever they want and don't have to be accessible to anyone but themselves." The rest of the company respects the rule and avoids scheduling meetings or emailing the product people on Tuesdays."
4) When the French Clock Off at 6pm, They Really Mean It from The Guardian
"A new labour agreement in France means that employees must ignore their bosses' work emails once they are out of the office and relaxing at home – even on their smartphones. Just in case you weren't jealous enough of the French already, what with their effortless style, lovely accents and collective will to calorie control, they have now just banned bosses from bothering them once the working day is done."
5) Why Square Designed Its New Offices to Work Like a City from Fast Company
"When Square began working with the design firm Bohlin Cywinski Jackson (BCJ) to envision Square’s new San Francisco offices--which it moved into six weeks ago--Square included a strange delegate: someone with no design background at all. But Chris Gorman, Square’s head of office experience, nonetheless had an important role to play. “A lot of what I was there to do was to check assumptions, to make sure the designs for the space would allow actual interactions to occur,” he explained to Fast Company."